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Post by Deleted on Oct 1, 2014 15:20:49 GMT
I haven't done any of pink Brian's tasks yet, looking forward to when they come round as part of a quest hopefully Yeah I haven't either.. Brian needs to generate sausages and cologne or could help with oranges... no time to look at the task list. I'm doing sausages as the cologne he drops has been doing pretty well with the other characters. I'm in exactly the same boat there, trying to decide which task to send Brian on throughout the day, which at the moment, is the cologne task. This is what annoys me about TinyCo, they have so many characters that could have these tasks to generate items, so many doing nothing, celebs from comic con being the main one. However, if i'm fair, and i'm going to try and be as fair as possible when i say this, it can only be assumed that other characters don't get tasks because of the possibility of players not having those characters, hence the main ones are overused and have either different time items (2hr/4hr/8hr etc), or multiple. I actually wish TinyCo woudl stop with characters paying out multiples for one task, it's too random and for players can be frustrating when it comes to times events like character releases etc. Might sound silly, but i hope people can see my point from both sides of my post here
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Carter
Full Member
Good. Oh d*mn it. I mean, not much!
Posts: 1,627
Likes: 925
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Post by Carter on Oct 1, 2014 17:23:16 GMT
Yeah I haven't either.. Brian needs to generate sausages and cologne or could help with oranges... no time to look at the task list. I'm doing sausages as the cologne he drops has been doing pretty well with the other characters. I'm in exactly the same boat there, trying to decide which task to send Brian on throughout the day, which at the moment, is the cologne task. This is what annoys me about TinyCo, they have so many characters that could have these tasks to generate items, so many doing nothing, celebs from comic con being the main one. However, if i'm fair, and i'm going to try and be as fair as possible when i say this, it can only be assumed that other characters don't get tasks because of the possibility of players not having those characters, hence the main ones are overused and have either different time items (2hr/4hr/8hr etc), or multiple. I actually wish TinyCo woudl stop with characters paying out multiples for one task, it's too random and for players can be frustrating when it comes to times events like character releases etc. Might sound silly, but i hope people can see my point from both sides of my post here While I understand the frustration, I also understand the reasoning behind it. I see that there are less doubled up characters this time around at least for Adam West. I think only Brian and Stewie have 2 different items (besides the cologne). So I feel that has fit in fine. In terms of the "many characters not having things to do", it adds a degree of difficulty to the game. If you give all 35 characters a task, then the item totals would need to skyrocket. They wouldn't require 10 or 20 of the item, it would go to like 50+. They are also trying to make it last, so they don't give 35 characters each a different task and leave the collection at 10 so it's not done that day. Also it makes it harder to utilize 2 different drops at once if all the characters are used for each item. They would really mix in the rare/extra rares so it would be unbalanced I'm sure too. But they are getting better and requiring Brian, Stewie, Connie and Tricia now for drops seeing as those districts need to be completed prior. I do think that the players should be rewarded with their successful unlocks, I think King Butt, Human Rupert, basic 4 premiums and a (or more) celeb should be able to help get an item for each character or each item generation. After all we worked hard to get them, they should be able to help us out by adding 1 more task to get an item.
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Post by Cleveland on Oct 1, 2014 19:07:24 GMT
I'm in exactly the same boat there, trying to decide which task to send Brian on throughout the day, which at the moment, is the cologne task. This is what annoys me about TinyCo, they have so many characters that could have these tasks to generate items, so many doing nothing, celebs from comic con being the main one. However, if i'm fair, and i'm going to try and be as fair as possible when i say this, it can only be assumed that other characters don't get tasks because of the possibility of players not having those characters, hence the main ones are overused and have either different time items (2hr/4hr/8hr etc), or multiple. I actually wish TinyCo woudl stop with characters paying out multiples for one task, it's too random and for players can be frustrating when it comes to times events like character releases etc. Might sound silly, but i hope people can see my point from both sides of my post here While I understand the frustration, I also understand the reasoning behind it. I see that there are less doubled up characters this time around at least for Adam West. I think only Brian and Stewie have 2 different items (besides the cologne). So I feel that has fit in fine. In terms of the "many characters not having things to do", it adds a degree of difficulty to the game. If you give all 35 characters a task, then the item totals would need to skyrocket. They wouldn't require 10 or 20 of the item, it would go to like 50+. They are also trying to make it last, so they don't give 35 characters each a different task and leave the collection at 10 so it's not done that day. Also it makes it harder to utilize 2 different drops at once if all the characters are used for each item. They would really mix in the rare/extra rares so it would be unbalanced I'm sure too. But they are getting better and requiring Brian, Stewie, Connie and Tricia now for drops seeing as those districts need to be completed prior. I do think that the players should be rewarded with their successful unlocks, I think King Butt, Human Rupert, basic 4 premiums and a (or more) celeb should be able to help get an item for each character or each item generation. After all we worked hard to get them, they should be able to help us out by adding 1 more task to get an item. I don't know how they are counting up their characters because it still says 34/34 unless they haven't counted Vinny and kool aid man
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Carter
Full Member
Good. Oh d*mn it. I mean, not much!
Posts: 1,627
Likes: 925
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Post by Carter on Oct 1, 2014 19:31:12 GMT
While I understand the frustration, I also understand the reasoning behind it. I see that there are less doubled up characters this time around at least for Adam West. I think only Brian and Stewie have 2 different items (besides the cologne). So I feel that has fit in fine. In terms of the "many characters not having things to do", it adds a degree of difficulty to the game. If you give all 35 characters a task, then the item totals would need to skyrocket. They wouldn't require 10 or 20 of the item, it would go to like 50+. They are also trying to make it last, so they don't give 35 characters each a different task and leave the collection at 10 so it's not done that day. Also it makes it harder to utilize 2 different drops at once if all the characters are used for each item. They would really mix in the rare/extra rares so it would be unbalanced I'm sure too. But they are getting better and requiring Brian, Stewie, Connie and Tricia now for drops seeing as those districts need to be completed prior. I do think that the players should be rewarded with their successful unlocks, I think King Butt, Human Rupert, basic 4 premiums and a (or more) celeb should be able to help get an item for each character or each item generation. After all we worked hard to get them, they should be able to help us out by adding 1 more task to get an item. I don't know how they are counting up their characters because it still says 34/34 unless they haven't counted Vinny and kool aid man I think Vinny's was fine, it's Kool Aid Man and Adam West. I counted 35 unlocked ones currently, so I think Vinny's was fine as I had him before Kool-Aid Man. I know for certain Kool-Aid Man didn't work, and typically if a character is available to be unlocked the # increases, so with Adam West being controllable after unlock I'm positive that the count won't increase when his stuff is wrapped up.
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Post by Cleveland on Oct 1, 2014 20:26:10 GMT
I don't know how they are counting up their characters because it still says 34/34 unless they haven't counted Vinny and kool aid man I think Vinny's was fine, it's Kool Aid Man and Adam West. I counted 35 unlocked ones currently, so I think Vinny's was fine as I had him before Kool-Aid Man. I know for certain Kool-Aid Man didn't work, and typically if a character is available to be unlocked the # increases, so with Adam West being controllable after unlock I'm positive that the count won't increase when his stuff is wrapped up. it didn't I have him unlocked n tasks complete
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Carter
Full Member
Good. Oh d*mn it. I mean, not much!
Posts: 1,627
Likes: 925
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Post by Carter on Oct 1, 2014 21:00:14 GMT
I think Vinny's was fine, it's Kool Aid Man and Adam West. I counted 35 unlocked ones currently, so I think Vinny's was fine as I had him before Kool-Aid Man. I know for certain Kool-Aid Man didn't work, and typically if a character is available to be unlocked the # increases, so with Adam West being controllable after unlock I'm positive that the count won't increase when his stuff is wrapped up. it didn't I have him unlocked n tasks complete So your counter is 33? There's 36 characters (I counted-including Adam West, Vinny and Kool-Aid Man). How do you know it was Vinny that didn't update it?
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Post by Cleveland on Oct 1, 2014 21:35:59 GMT
it didn't I have him unlocked n tasks complete So your counter is 33? There's 36 characters (I counted-including Adam West, Vinny and Kool-Aid Man). How do you know it was Vinny that didn't update it? I'm saying mayor west doesn't increase the count when unlocked I finished all the quests my count is 34/34
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mk1979
Member
Posts: 404
Likes: 524
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Post by mk1979 on Oct 1, 2014 22:07:15 GMT
If the pattern remains accurate, I will have Pink Brian tomorrow after 3pm ESTATE
-MK
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Post by brookesaywhatx on Oct 2, 2014 13:59:30 GMT
Dont have PB yet, keep getting duplicate candies. Only need 1 more red...hopefully today
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mk1979
Member
Posts: 404
Likes: 524
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Post by mk1979 on Oct 2, 2014 14:21:48 GMT
Dont have PB yet, keep getting duplicate candies. Only need 1 more red...hopefully today yeah, if the pattern stays the same, orange/red candy will drop today after. i too need only 1 more. -MK
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Post by Cleveland on Oct 2, 2014 16:38:05 GMT
Dont have PB yet, keep getting duplicate candies. Only need 1 more red...hopefully today yeah, if the pattern stays the same, orange/red candy will drop today after. i too need only 1 more. -MK it will just look carefully
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jlenko
Member
Posts: 317
Likes: 120
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Post by jlenko on Oct 2, 2014 17:20:09 GMT
Pink Brian's tasks drop Spirit Vials, the Halloween currency.
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Post by brookesaywhatx on Oct 2, 2014 19:35:14 GMT
Finally got PB and got 50 vials from him too
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Post by whitecleveland on Oct 3, 2014 0:10:04 GMT
I have him unlocked but cannot do any task with him as he doesn't show up when I select brian
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Post by Cleveland on Oct 3, 2014 0:19:13 GMT
I have him unlocked but cannot do any task with him as he doesn't show up when I select brian inventory
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