|
Post by Deleted on Sept 10, 2014 16:18:30 GMT
Some of you may have seen this already, some of you may have not, but TinyCo have released some exclusive news on the FG:QFS Twitter page
They will be introducing a new 'selling' feature for unwanted items in our inventories.
This is good news because players have been asking for this for such a long time, and if they do eventually release the previously mentioned character finder feature as well, these introductions will make gameplay even better for players
|
|
Carter
Full Member
Good. Oh d*mn it. I mean, not much!
Posts: 1,627
Likes: 925
|
Post by Carter on Sept 10, 2014 16:24:36 GMT
Can't wait for it, I need to unload some Wheelchair parks!
|
|
|
Post by Cleveland on Sept 10, 2014 16:29:53 GMT
About damn time I'm hoping they let us get rid of event stuff too because I don't need 3 cotton candy machines and also the mystery box prizes that we could get multiples of. Besides the character finder they need to add another way to add friends.
I doubt it'll be that soon but I'm hoping they release this with District 9
|
|
|
Post by Deleted on Sept 10, 2014 16:47:13 GMT
Lets just hope they get it right and add something that prevents the accidental selling of items, that is my primary concern with this feature. Perhaps something like are you sure three times before selling, i dunno, just an idea that
|
|
Carter
Full Member
Good. Oh d*mn it. I mean, not much!
Posts: 1,627
Likes: 925
|
Post by Carter on Sept 10, 2014 16:50:50 GMT
Lets just hope they get it right and add something that prevents the accidental selling of items, that is my primary concern with this feature. Perhaps something like are you sure three times before selling, i dunno, just an idea that I think 1 confirmation is enough. I just hope you don't hit it and it disappears.
|
|
|
Post by Deleted on Sept 10, 2014 16:55:20 GMT
Lets just hope they get it right and add something that prevents the accidental selling of items, that is my primary concern with this feature. Perhaps something like are you sure three times before selling, i dunno, just an idea that I think 1 confirmation is enough. I just hope you don't hit it and it disappears. probably one will be enough, but i've seen elsewhere people still make those mistakes with just the one notification, definatley hope it's not just a hit the button and disappear function, that would be awful
|
|
|
Post by Cleveland on Sept 10, 2014 17:02:29 GMT
I think 1 confirmation is enough. I just hope you don't hit it and it disappears. probably one will be enough, but i've seen elsewhere people still make those mistakes with just the one notification, definatley hope it's not just a hit the button and disappear function, that would be awful I think they will at least have a are you sure one but to be on the safe side and if your unsure test it out with something you can rebuy if wanted. I'm also wondering if the character buildings/decorations would be sellable and what would happen since storing them doesn't affect the characters unless they use it for a task
|
|
|
Post by Deleted on Sept 10, 2014 17:33:03 GMT
probably one will be enough, but i've seen elsewhere people still make those mistakes with just the one notification, definatley hope it's not just a hit the button and disappear function, that would be awful I think they will at least have a are you sure one but to be on the safe side and if your unsure test it out with something you can rebuy if wanted. I'm also wondering if the character buildings/decorations would be sellable and what would happen since storing them doesn't affect the characters unless they use it for a task That's an interesting point about character buildings
|
|
|
Post by Cleveland on Sept 10, 2014 17:44:21 GMT
I think they will at least have a are you sure one but to be on the safe side and if your unsure test it out with something you can rebuy if wanted. I'm also wondering if the character buildings/decorations would be sellable and what would happen since storing them doesn't affect the characters unless they use it for a task That's an interesting point about character buildings I'm sure they'll announce somewhere what can and can't but I do know that the griffin house the workers house(s) and al Harrington's won't be sellable since they can't be stored
|
|
|
Post by Deleted on Sept 10, 2014 17:47:53 GMT
That's an interesting point about character buildings I'm sure they'll announce somewhere what can and can't but I do know that the griffin house the workers house(s) and al Harrington's won't be sellable since they can't be stored It's just going to be an eager wait to see how it all comes about
|
|
|
Post by Deleted on Sept 10, 2014 18:26:57 GMT
I'll looking forward towards this feature, I don't need extra lobster shack, wheelchair park, luxury yachts and I wonder how much would I get if I sell Meg?
|
|
|
Post by phoebexlois on Sept 10, 2014 18:32:57 GMT
This was a photo that FG:TQFS put on Facebook showing what the feature will look like. They also said it will be added in the next update. Can't wait to sell the excess wheelchair skate parks and Lincoln memorials.
|
|
mk1979
Member
Posts: 404
Likes: 524
|
Post by mk1979 on Sept 10, 2014 19:17:27 GMT
i imagine the gobs of fireworks are on everyone's "To Sell" List too -MK
|
|
|
Post by Deleted on Sept 10, 2014 19:28:20 GMT
i imagine the gobs of fireworks are on everyone's "To Sell" List too -MK Fireworks, skate parks, trees i don't need anymore, lots of stuff got to go i'm afraid, some i want to keep, but sadly, there's no room for them so they may go as well
|
|
lasuxs
New Member
Posts: 146
Likes: 66
|
Post by lasuxs on Sept 10, 2014 20:39:05 GMT
It seems to be added with the latest update. But it still seems to be glitchy crashing the game when you try selling from inventory
|
|